Gec - Grupo Hedima

Gec - Grupo Hedima

Lancome campus

To participate in this training action the user (who must have previously registered on campus), has access to 2 different parts:

  • A catalog showing the products and their use, accompanied by activities (games) that sellers can do to obtain points.
  • A boutique where users can redeem the points earned in the catalog activities.

 

Grand Slam

The game was set in the "magic box" in which the different scenes representing different grand-slam tournaments are covered and stages are overcome.

Directed to employees within a training plan in which through the different interactive scenes were presented tests, questions to measure the level of knowledge of the delivered materials, personalized games for each of the situations and puzzles to work in groups.

The game is complemented with a documentation area and a working forum for each team in which they communicated in order to solve the team tests.

 

Rochepolis

The game is based on an aesthetic of superheroes where they embody the values ​​to be transmitted, presenting each one of them while crossing different scenes and overcoming stages.

Directed to employees within a training plan in which through the different interactive scenes were presented tests, questions to measure the level of knowledge of the delivered materials, personalized games for each of the situations and puzzles to work in groups.

Adventure-T

The game is set as an adventure in which different scenes are covered and stages are overcome.

Directed to employees within a training plan in which through the different interactive scenes were presented tests, questions to measure the level of knowledge of the delivered materials, personalized games for each of the situations and puzzles to work in groups.

The game is complemented with a documentation area and a working forum for each team in which they communicated in order to solve the team tests.